`put slice(get npc sprite (npcRef),varI*4,varI*4)`, for example, only seems to
move the sprite component of the npc by its x value, with its y staying at 0.
Strangely enough, it seems to be happening at the start of a tick; show
string() with a string looking at that value seems to show the expected y
value, and moving around the sprite component in the slice editor has it
display as normal, only for it to snap back the moment I exit out.
[Example file attached; the script on the NPC is meant to move it by the same
value in both the x and y directions]
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