Guess I don't follow. If the installer is currently one of two .exe files my suggestion should work fine ... the stub would write one or other of those to disk and then invoke it. Nothing in those .exes needs to change? Mike
_____ From: P.O. Jonsson [mailto:[email protected]] Sent: 12 April 2022 16:04 To: Open Object Rexx Developer Mailing List Subject: Re: [Oorexx-devel] Windows Installers I will disable the uploads of the redundant installers, 8 -> 2 but I do not dare touching the Windows installer, I leave that to you or Erich. As you say it seems to be a hard task. Hälsningar/Regards/Grüsse, P.O. Jonsson [email protected] Am 12.04.2022 um 16:39 schrieb Rick McGuire <[email protected]>: Go ahead and take a crack at it, but I seriously doubt it will work. Mike's solution works because he only has to worry about a single executable. In the ooRexx case, we would need to insert this logic into both rexx.exe and rexxhide.exe, and have the logic to handle every single one of the binary artifacts of a release, including multiple dlls and the rexx.img binary image. Not really practical. Rick On Tue, Apr 12, 2022 at 10:26 AM P.O. Jonsson <[email protected]> wrote: On the RexxLa <mailto:[email protected]> list it was noted that we have 8 different installers for Windows, which is a bit confusing. Since it appears that windows.x86_32.exe and windows.x86_64.exe work on all Windows 7/8/10 platforms I suggest to stop uploading the additional installers built on W7/W8.1/W10 Virtual Machines. I still think we should continue building & testing on those platforms. Mike Cowlishaw offered a solution for a single installer for 32/64 bit Windows in that thread Hälsningar/Regards/Grüsse, P.O. Jonsson [email protected] _______________________________________________ Oorexx-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/oorexx-devel _______________________________________________ Oorexx-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/oorexx-devel
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