On Wednesday 02 February 2005 13:39, Timothy Miller wrote: > Daniel Phillips wrote: > > On Wednesday 02 February 2005 10:05, Timothy Miller wrote: > >>There will be a single DMA engine. What matters is how addresses > >> are computed and where the data is sent. There's not a whole lot > >> to it. > > > > Don't you want command DMA and texture DMA to be able to run in > > parallel? > > How would you do that? You only have one bus.
You've only got one processor and processes run in parallel. One possibility is that, when texture DMA begins, command DMA stops and command DMA resumes when texture DMA completes. Regards, Daniel _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
