+1 ... to Any high performance way to get images from native code to the screen in a JavaFX app. I filed an enhancement request many years ago for a method to supply portions of the media pipeline for the media player APIs.
I've also been asking for some way to get at a native surface context. Be it DirectX, OpenGL, Metal,... even just a native window handle. Scott > On Aug 26, 2017, at 9:15 AM, Sten Nordstrom <stnordst...@gmail.com> wrote: > > Hi Michael, all, > > Just want to state my support for Michael's "Direct backed WritableImage". > Having a way to do natively-backed rendering is IMO the most important > feature still missing from FX. This is an area where QT is still way ahead > with it's OpenGL/OpenGL ES integration. > > Having something like a direct-WritableImage implementation would also make > it easier to implement a video viewer using native decoder libs. Personally > I find this approach much more powerful than the existing FX 3D and media > streaming features, which are (especially 3D) limited in their > capabilities. > > I will be at JavaOne this year, so if there is any interest in meeting up > and talking JavaFX I'm in! > > Best regards, > > Sten Nordström > >> On Fri, 25 Aug 2017 at 22.41 Michael Hoffer <i...@michaelhoffer.de> wrote: >> >> Hi Jonathan, hi all, >> >> I would like to bring up the "WritableImage backed by DirectBuffer" >> discussion again: >>