...if only you could "bring your own" shader :-; On 10 Sep 2017, at 21:04, Mike Hearn <m...@plan99.net> wrote:
>> >> (And yes, the current JavaFX 3D features are extremely rudimentary and not >> particularly useful. I don't expect them to be ever enhanced. They're >> effectively "frozen". It's a harsh call but I think they were a mistake >> from day one. We need a completely different alternative). >> > > I somewhat agree, but at the time - lacking something like ANGLE - there > was no alternative. And it's sufficient to be able to put a UI surface onto > a cube and spin it around, and other simple but effective animation > techniques. As macOS has showed you don't need a full blown 3D engine to > make good use of a GPU: just tasteful use of basic shapes, animations and > shader effects gets you a long way, and FX does support those.