Thanks very much Kevin. This is a great step forward and will make all of our lives easier.
Graciously, John-Val Rose > On 8 May 2018, at 17:43, Johan Vos <[email protected]> wrote: > > Hi Kevin, > > Excellent work. > I confirm this is working for me. > > Java: openjdk 11-ea+12 for Linux > App from > https://github.com/gluonhq/projavafx9/tree/master/chapter1/HelloEarthRise/src/main/java/projavafx/helloearthrise/ui > (on > classpath) > > - Johan > > On Tue, May 8, 2018 at 1:11 AM Kevin Rushforth <[email protected]> > wrote: > >> I am pleased to announce the first Early Access build of a standalone >> JavaFX SDK [1]. You can download it and run it using OpenJDK 10 or an >> OpenJDK 11 EA build. >> >> If your application is in an unnamed module (i.e., your app is on the >> classpath), you can run your application as follows, after unzipping the >> SDK bundle for your platform. >> >> $ java --module-path $PATH_TO_FX/javafx-sdk-11 >> --add-modules=javafx.controls,javafx.fxml MyApp >> >> This assumes you don't need media or web. If you do, then add those >> modules, too. Note that since javafx.web "requires transitive >> javafx.controls", you can omit javafx.controls if you add javafx.web. >> >> If you are running a modular application, then you don't need the >> "--add-modules" option. >> >> Note that this is a stepping stone to javafx modules in a repository >> like Maven. >> >> Please test your applications with the SDK and give us feedback. >> >> Thanks. >> >> -- Kevin >> >> [1] http://jdk.java.net/openjfx/ >> >>
