On Fri, 21 Aug 2026 22:42:36 GMT, Andy Goryachev <[email protected]> wrote:

>> This PR adds a `getDrawingContext` method to `WritableImage`, which works 
>> similar to `Canvas::getGraphicsContext` and shares the same signatures. Key 
>> features include:
>> 
>> - **Shape rendering**: `strokeRect`, `fillRect`, `strokeOval`, `fillOval`, 
>> `strokeArc`, `fillArc`, `strokePolyline`, `fillPolygon`, etc.
>> - **Stroke and fill attributes**: `lineWidth`, `lineCap`, `lineJoin`, 
>> `miterLimit`, `fillRule`, `stroke` and `fill` paints.
>> - **Global graphics settings**: `globalAlpha` and `globalBlendMode`.
>> - **Image drawing**: draw other `Image` instances with scaling and 
>> source/destination rectangles.
>> - **Text rendering**: render text
>> - **Save/Restore**: store current stroke, font, dashes, etc and restore them 
>> later
>> - **Paths**: begin a path, with lines, curves, etc, then stroke or fill it
>> - **Clips**: support rectangular clips in the SW renderer
>> 
>> This feature enables direct software rendering to `WritableImage` without 
>> requiring a `Canvas` + snapshot.
>> 
>> **New API for `GraphicsContext`**
>> 
>> Because `GraphicsContext` was never designed to support a more generic API 
>> when it was conceived, it has gained a few new methods that were a better 
>> fit for the reusable `DrawingContext` interface:
>> 
>> - `clipRect(x, y, w, h)` -- convenience equivalent to `rect(...)` + `clip()`
>> - `getEffect()` -- no arg getter for the `Effect`
>> - `getTextDirection()` and `setTextDirection(NodeOrientation)` -- takes 
>> precedence over `Canvas.getNodeOrientation()` when not set to `INHERIT` (the 
>> default)
>> 
>> **Additional notes**:
>> 
>> - The implementation leverages the software stack consisting of the Marlin 
>> rasterizer and Pisces compositor/painter.
>> 
>> **Example usage**:
>> 
>> 
>> WritableImage img = new WritableImage(400, 400);
>> DrawingContext ctx = img.getDrawingContext();
>> ctx.setFill(Color.RED);
>> ctx.fillRect(50, 50, 100, 100);
>> 
>> 
>> See the sample program `RandomShapesDemo` to see a `WritableImage` and 
>> `Canvas` side by side performing the same operations:
>> 
>> <img width="1249" height="741" alt="image" 
>> src="https://github.com/user-attachments/assets/4a0b9dcc-8f96-4faa-99cf-83c66d2c851e";
>>  />
>> 
>> Newer version:
>> 
>> <img width="1249" height="741" alt="image" 
>> src="https://github.com/user-attachments/assets/c0502620-3d02-4fbd-8c33-43bd5138b42c";
>>  />
>> 
>> ---------
>> - [x] I confirm that I make this contribution in accordance with the 
>> [OpenJDK Interim AI Policy](https://openjdk.org/legal/ai).
>
> The size argument is a good one.
> 
> One last question: would it make more sense to update the `Canvas` instead to 
> remove the size limitation, instead of creating some parallel way of doing 
> the same thing, possibly introducing subtle and not so subtle differences?
> 
> Another aspect: let's say we decide to go with two parallel APIs - should we 
> then make sure they mirror each other exactly?  If so, would it create 
> another maintenance burden?

@andy-goryachev-oracle I noticed that for Cursors, if the format is 
INT_ARGB_PRE, we just don't scale them at all. Now, it was already possible 
before (with your own PixelBuffer) to create a INT_ARGB_PRE image, and use that 
as cursor -- but platforms limit the size of their cursors, so passing INT 
based images through unscaled while scaling the BYTE based images seems like a 
pre-existing bug.

Also, the scaling code (for both icons and cursors) is basically the same code 
repeated twice written in slightly different styles. I could extract that 
(making it also testable) and have both WindowStage and Cursors use it.  That 
would also fix the missing scaling bug for cursors.

That is also getting a bit out of scope for this PR, what do you think?

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PR Comment: https://git.openjdk.org/jfx/pull/1969#issuecomment-6374501890

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