Hi Pascal,
On Thu, 2004-07-15 at 16:33, pascal sproedt wrote:
> Hello list,
>
> I face some problems with using SimpleTexturedMaterial. I can't manage to
> load the texture:
>
> WARNING: could not read blue003.jpg
> WARNING: TextureChunk::initialize: can't mimmap non-2D textures that are not
> 2^x!!!
> WARNING: TextureChunk::initialize: can't scale non-2D textures that are not
> 2^x!!!
>
> Actually, it's done in the same way like in any tutorial. I can't see the
> difference...
The most common reasons are 1) the image format hasn't been compiled
into the library (but that would give another warning), or 2) the file
isn't there. Try to set OSG_LOG_LEVEL to debug and redirect the output
to a file. In that file look for "Check ", this is the PathHandler
trying to find your file.
This happens most often on Windows using VS, because it runs the
programs in the Debug directory, not in the source directory.
Hope it helps
Dirk
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