Hello Jean-Sebastien,

> Thanks, done. The graph looks the way it should, and vred correctly
> displays my shader. Note that this is at school, so the program works
> anyways. I'll see if it works at home tonight. If the file loads in
> vred and displays correctly at home, that would mean that the OpenSG
> SHLChunk that my program uses is different from the one vred uses?

vred uses the same SHLChunk thats inside OpenSG. In fact its origin is 
vred :) So there should be no reason it does not work in OpenSG.

> Thanks for showing me vred, it's very useful to see what your graph
> (and your scene) looks like...

Thanx 

Matthias
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