Carsten Neumann wrote:
>       Hello Antonio,
> 
> Antonio Bleile wrote:
>> Hi,
>>
>> How would I render a tree by just rendering the leaves?
>> It can't work with travmasks, so I tried with some
>> reimplementation of the RenderAction
> 
> I guess that is more or less the only option (you basically need to 
> replace Action::recurse to omit the enter calls).

I thought about that as well, but it's not virtual...
Or has that changed since 1.6? Allright I'll take a look...

>> and also adding
>> a custom registerEnter function, but I can't figure out
>> how to skip the rendering of internal geometry nodes
>> (without skipping their children!)
> 
> Sorry, this part remains a mystery to me. What are "internal geometry 
> nodes" ?  And in what way does that affect children handling (unless a 

Internal geometry nodes are Geometry nodes with children :)

> core's callback calls action->useNodeList() the action defaults to 
> visiting all children (callback returns Action::Continue) or none 
> (callback returns Action::Skip or Aktion::Quit) ?
> 
> Can you give a bit of background of what you are trying to do, maybe 
> that allows us to come up with some ideas.

I just add bounding boxes of a geometry nodes as child of that
node. I know there are 1000 better ways to do so, but I have a
particular case here....


Cheers,

   Toni

-- 
Ing. Antonio Bleile
Seac02 S.r.l.
via Avogadro 4
10121 Torino Italia
Tel. +39.011.197.006.52
Fax +39.011.197.006.53
E-mail [EMAIL PROTECTED]
Sito www.seac02.it

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