Hello everyone,

Does anyone have a working FBX loader for OpenSG, or plan on  
developing one in the upcoming months?

We've been struggling yet again to export 3dsMax models into OpenSG.  
MaxConnect isn't getting parts of the geometry right, while other  
exporters don't get the materials right. MaxConnect hasn't been  
maintained for a while and we don't have any other native OpenSG  
exporter for 3dsMax.

However, since the advent of FBX and its free SDK, it seems pointless  
to maintain a 3dsMax exporter. Maintaining an FBX loader seems a much  
better investment -- even better than a Collada loader, since (correct  
me if I'm wrong) FBX is faster, simpler, and has great exporters for  
3dsMax and Maya. And it's also supported by Blender and Google  
SketchUp...

Thanks,
Thiago


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