Hi guys,

In 2.0, wasn't there a core that I could just plug a callback (or 
inherit from) to draw some custom opengl, disregarding network/aspect 
support?

I've looked for it all over the place (including Google) but I can't 
find which one it was.

I need this to make a debug drawer for Bullet. (If anyone has one of 
those, please let me know. :)

Cheers,
/Marcus


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