On 21/07/11 07:13, Melanie wrote:
Arguably AllowScriptCrossing could be set to true by default but that would break grids with a non-homogenous script engine landscape, e.g. regions using SCEngine vs. XEngine. false is the safer bet.
I think that other script engines (if any actually exist) would be better off making use of the defacto state standard rather than propogating their own. If they can't load this state information then they can just ignore it, which they should be doing anyway since the source region could put anything in that chunk of xml.
-- Justin Clark-Casey (justincc) http://justincc.org/blog http://twitter.com/justincc _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
