thanks for reply :)
Well firestorm and singularity start fine with Varregion(s) as Kokua,
but for all three: you can't walk beyond the 265 barrier...
for example if set a 512x512 Varregion, you walk agains a "wall" at 265
meters because the map still thinks you have a 265x265 region.
Map coordinates are not yet implemented with Varregions (calculate
avatar position, or prim position if build something)
This also goes for teleporting. this need to be perfected in the future
if you want Varregion to work fully, and also opensim viewers (other
than firestorm, singularity and Kokua) need to be compatible.
OpenSimFan..
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