Is there a way I can “ruth” everyone ? Meaning add a specific shape to every user.
-Matt On 2015-01-06, 2:39 PM, "Mike Chase" <[email protected]> wrote: >They need to be wearing at least the basic skin, hair, eyes, shape for >things to work. Most likely the Current Outfits folder is empty and so >they don't have these basic elements. > >Mike > >On 1/6/15 12:52 PM, Drover, Matt wrote: >> I¹m back at this now that the holidays are over, here is what happened >> last month. I exported all my users to iars and islands to oars. >>Created a >> new world and imported them all. The users¹ current outfit got messed up >> and now they cannot wear anything because of the error.²Cannot wear >> blahblah until shape is downloaded." Which it never does. >> >> I think my issue here is that I copied over the avatars table from the >>old >> grid. >> >> Any suggestions? >> >> -Matt >> >> On 2014-12-17, 4:26 PM, "Ai Austin" <[email protected]> wrote: >> >>>> On Wed, Dec 17, 2014 at 10:30 AM, Drover, Matt <[email protected] >>>> <mailto:[email protected]>> wrote: >>>>> To repair some database issues, I exported all my >>>> islands/users to oars/iars and imported them in a new grid. >>>>> Everything worked great, except my current outfit is not >>>> rezing and in my inventory next to each item it says >>>>> (broken link). I?ve checked and all the assets/textures are >>>> in the database, so I know they came over. What exactly >>>>> does broken link mean? And how can I fix it? >>> >>> Matt, there is a way to manually repair the broken symbolic links >>> using the Firestorm viewer latest release 4.6.9 by right clicking on >>> any broken link and selecting "Replace Links"... but as you can >>> understand its a very laborious process and only suited for >>> identifying the actual assets that are still in their correct >>> place. For those with many outfits or symbolic links. its much >>> better just to start from scratch and make new outfits. >>> >>> I move all the broken "My Outfits" sub-folders into a new folder >>> "Broken Outfits" and use those as a guide to what I need in the >>> outfits, but the start from scratch. >>> >>> Remember "Current Outfit" is broken as well, which is why every >>> avatar on the rebuilt grid will initially show as a cloud. So every >>> avatar does need to select and wear a new outfit. I provide a "Ruth" >>> new outfit or they can select whatever initial avatar they had for >>> that purpose for every avatar. >>> >>> I have not tried your idea of doing data base changes to make this >>> smoother for users. I just tell them on login to the rebuilt grid >>> to re-wear their basic body items and suitable clothing items and >>> then they will rez and not be a cloud. Then they should save that >>> outfit again. >>> >>> >>> _______________________________________________ >>> Opensim-users mailing list >>> [email protected] >>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users > >_______________________________________________ >Opensim-users mailing list >[email protected] >http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
