Agreed. Lack of a basic working knowledge of economics is a sad thing 
when combined with uninformed ideology. I was in the same boat as him 
about 15 years ago after reading The Cathedral and the Bazaar and not 
understanding what was really up.

Anyway, back to business. I'm actually glad for the diversion though - 
everyone suddenly stopped linden-bashing!

Suppose we could reaffirm the goals of the project, perhaps once a 
month? That would be helpful for those like myself who were on the 
viewer-dev list long ago and left it only to return recently hoping 
something would compile.... ;P And for total-newcomers, too.

I'm still holding on to my dream of a QT-based viewer running native on 
everything...

--GC

On 03/14/2010 07:03 PM, Soft Linden wrote:
> On Sun, Mar 14, 2010 at 3:47 PM, Kevin Woolley<ke...@geomantics.com>  wrote:
>    
>> I own three Sims in SL, that's ~$600 a month or so to the Lindens, and
>> that's supported off DRM'ed content creation that I sell. If my income was
>> to vanish because of widespread content theft then I'd be out of SL.
>>
>> I find Hax's attitude extremely concerning.
>>      
> It's a good thing he's neither a contributor, nor - to the best of my
> knowledge - representative of anyone with code in our project. He's
> just a guy showing up with an opinion.
>
>
>    
>> In fact I think we should now recognise that Open Sourcing the viewer has
>> been a mistake, and the Lindens should close it off again, possibly
>> replacing it with controlled licensed development.
>>      
> copybot and copying proxies existed before the viewer was made open
> source, and would continue to exist without the viewer being open
> source. Abandoning source publication wouldn't stop the problem. There
> are literally dozens of tools that don't use one line of our code.
>
> Keep in mind that open source projects also include clients and tools
> that help identify copy botters, added clothing layer protection even
> before Viewer 2, add automatic recognition of some copied content, and
> more. It's also meant some better building and scripting tools, free
> clothing texture upload previews and other things that help in
> creating content.
>
> On the balance, the open source viewer has improved the situation for
> content creators.
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