On snow Leopard no -- Sent by iPhone
Il giorno 11/mag/2011, alle ore 10:13, Marc Adored <m...@inworlddesigns.com> ha scritto: > So does that mean no shadows no matter the card in osx? > > On Wed, May 11, 2011 at 3:57 AM, Francesco "Sythos" <syt...@gmail.com> wrote: >> Lion (next macosx release) have OpenGL upgraded from 2.1 to 3.1 and >> Apple have enabled GL_ARB_shadow &C. (already in 2.1 but disabled for >> Apple decision), this mean by *theory* all OpenGL glsl can work on Mac >> too (imho, never checked deeply inside glsl of the viewer) >> >> -- >> Sent by iPhone >> >> Il giorno 11/mag/2011, alle ore 09:20, Marc Adored >> <m...@inworlddesigns.com> ha scritto: >> >>> So I am building a machine we shall call it a haxintosh... It will be >>> running OSX I was just wondering if ATI or Nvidia was better supported >>> for SecondLife on OSX? I know OSX chose ATI for there machines but >>> does SL support it or would I be better off to get Nvidia anyways? I >>> really want everything shadows lighting all that. Ive seen issues on >>> OSX for some people but I dont know if its ATI or SL's problems with >>> the os directly. I know this is the opensource dev list but I figured >>> you guys would know this stuff better then anyone being in the >>> trenches and all :P >>> _______________________________________________ >>> Policies and (un)subscribe information available here: >>> http://wiki.secondlife.com/wiki/OpenSource-Dev >>> Please read the policies before posting to keep unmoderated posting >>> privileges >> _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges