Oh, my fault, i mean full HW support, tweaking via software there are some
way, but the performance loss is sensible...

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Il giorno 11/mag/2011, alle ore 11:38, "Francesco \"Sythos\"" <
syt...@gmail.com> ha scritto:

On snow Leopard no

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Il giorno 11/mag/2011, alle ore 10:13, Marc Adored
<m...@inworlddesigns.com> ha scritto:

So does that mean no shadows no matter the card in osx?


On Wed, May 11, 2011 at 3:57 AM, Francesco "Sythos" <syt...@gmail.com>
wrote:

Lion (next macosx release) have OpenGL upgraded from 2.1 to 3.1 and

Apple have enabled GL_ARB_shadow &C. (already in 2.1 but disabled for

Apple decision), this mean by *theory* all OpenGL glsl can work on Mac

too (imho, never checked deeply inside glsl of the viewer)


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Il giorno 11/mag/2011, alle ore 09:20, Marc Adored

<m...@inworlddesigns.com> ha scritto:


So I am building a machine we shall call it a haxintosh... It will be

running OSX I was just wondering if ATI or Nvidia was better supported

for SecondLife on OSX? I know OSX chose ATI for there machines but

does SL support it or would I be better off to get Nvidia anyways? I

really want everything shadows lighting all that. Ive seen issues on

OSX for some people but I dont know if its ATI or SL's problems with

the os directly. I know this is the opensource dev list but I figured

you guys would know this stuff better then anyone being in the

trenches and all :P

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