I attach the XCode GUI debugger to the running process, FireStorm in my case, compiling with RelWithDebInfo*.
Worked for my task, YMMV. Ricky / Cron Stardust On Tue, Feb 4, 2014 at 9:16 PM, Nicky Perian <nickyper...@yahoo.com> wrote: > I didn't knew that it couldn't be done that way. I have an issue in Kokua > that I wanted to set a trace point and determine from wince a method was > being called. > That is simple to set up on Windows using VS2010. I was hoping to the same > in xcode. > > > > > On Tuesday, February 4, 2014 5:47 PM, Nicky Perian < > nickyper...@yahoo.com> wrote: > > quicktime/Debug/libmedia_plugin_quicktime.dylib > > ld: library not found for -lexception_handler > collect2: ld returned 1 exit status > Command > /Applications/Xcode_4.6.3.app/Contents/Developer/usr/bin/llvm-g++-4.2 > failed with exit code 1 > > the viewer complies using autobuild build. > > If I use xcode gui several of the plugins have ld: library not found for > -lexception_handler error. > > What causes the gui to fail when command line compile doesn't? > > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges >
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