To complete the record for other that are in the baby step phase:

https://developer.apple.com/library/mac/documentation/IDEs/Conceptual/gdb_to_lldb_transition_guide/document/lldb-terminal-workflow-tutorial.html




On Wednesday, February 5, 2014 12:13 AM, Ricky <kf6...@gmail.com> wrote:
 
I attach the XCode GUI debugger to the running process, FireStorm in my case, 
compiling with RelWithDebInfo*.
>
>
>Worked for my task, YMMV.
>
>
>Ricky / Cron Stardust
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>
>
>On Tue, Feb 4, 2014 at 9:16 PM, Nicky Perian <nickyper...@yahoo.com> wrote:
>
>I didn't knew that it couldn't be done that way. I have an issue in Kokua that 
>I wanted to set a trace point and determine from wince a method was being 
>called.
>>That is simple to set up on Windows using VS2010. I was hoping to the same in 
>>xcode.
>>
>>
>>
>>
>>
>>
>>
>>On Tuesday, February 4, 2014 5:47 PM, Nicky Perian <nickyper...@yahoo.com> 
>>wrote:
>> 
>>quicktime/Debug/libmedia_plugin_quicktime.dylib
>>>
>>>
>>>ld: library not found for -lexception_handler
>>>collect2: ld returned 1 exit status
>>>Command 
>>>/Applications/Xcode_4.6.3.app/Contents/Developer/usr/bin/llvm-g++-4.2 failed 
>>>with exit code 1
>>>
>>>
>>>the viewer complies using autobuild build.
>>>
>>>
>>>If I use xcode gui several of the plugins haveĀ ld: library not found for 
>>>-lexception_handler error.
>>>
>>>
>>>What causes the gui to fail when command line compile doesn't?
>>>
>>>
>>>
>>>
>>>
>>>
>>>
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>>_______________________________________________
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>
>
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