Just put the source up:
I had to post a Flash 7 fla, but I guess everyone knows the
tricks on how to convert to 8 now.
The concept is you create a bitmap with one of the static
methods of the Textures class: clouds, stars, water, etc. Each has various
parameters to control it.
Then you can use that bitmap however you want. I made a
static texturedRect method that uses bitmap fill to draw a rectangle with the
bitmap, but you could use attachBitmap as well.
Keith
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Firdosh Tangri
Sent: Tuesday, August 23, 2005 9:09 PM
To: Open Source Flash Mailing List
Subject: Re: [osflash] SpecialEffects Package
yup thats something I was talking about and then we could set the layer modes through properties and have other methods to tweak the effect like the amount of blur for gaussian blur or motion blur and so on .
Those are some really cool examples keith :). Is the source code up on your website ??
firdosh
On 8/23/05, Keith Peters <[EMAIL PROTECTED]> wrote:like so?All rendered as bitmaps. All code. Something I started a while back, but if someone wants to make it an OS Project, I'll donate the class.Keith
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Firdosh Tangri
Sent: Tuesday, August 23, 2005 8:48 PM
To: [email protected]
Subject: [osflash] SpecialEffects Package
I dont know if this has been suggested before or if someone is currently working on such a project but with all the new filters and other goodies that come with flash8 we should have an open source project which makes creating special effects ( like the photoshop filter effects ....perlin noise, render clouds ....and so on) easy with actionscript :). Just a thought .
firdosh
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