Theres also this

http://rsb.info.nih.gov/ij/

which has a lot of plugins, generally geared towards image processing more than to visual effects, but theres no right or wrong way to use them.

Its open source and the plugin architecture is quite simple so may provide a reasonable basis upon which to build an extensible special effects library.

as you say a good starting point is getting a nice clean interface for providing filters / plugins. Im not sure if they would need to be seperated by type.

Perhaps a higher level abstraction for a generic image plugin could be used, which would wrap the built-in filters and allow for code based filters to be used in a similar fashion.

anyway, just thinking aloud :)


martin


Luke Hubbard ([EMAIL PROTECTED]) wrote:
We have a simple class which makes an converts to bitmap data to grayscale.
After creating it I looked at creating an antialias filter. With some googlin I found a collection of java filter classes which provided lots of filters.

http://www.jhlabs.com/ip/index.html

I looked at converting the whole lot to actionscript using j2as but some of the classes relied on a few awt classes and it was getting late :) Even if they cant be converted to actionscript they are an excellent resource for people looking implement somthing similar in actionscript.

I know there are big performance issues with manipulating bitmap data using maths compared to using the built in filters however for some situations it just does the trick.

Probably the first place to start is a common set of interfaces for filters separated by type.

Anyway great idea.

-- luke


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