Guys... I developed applications for three years with Delphi on Windows and Lazarus on Linux, I also have very good skills with php and mysql, but I'm not understanding a word of what you wrote ;)
So, starting from the beginning: we all produce compiled small "running" applications containing multiple audio-visual and vectorial contents runnable from the software called "adobe flash player" now installable on all browsers. I have no fear to use open source software, also the commercial alternative is very expensive, but I want to be sure that I will be able to start and finish my project without any compromise and renounce. So, coming back to my project, will haXe be able to make me create classes of the content of a website, taking it from xml (to parse) files with ajax.php calls? After that, I will need also to attach this structure and data to a nice-to-see graphics and animations, what about the "graphical" part of the IDEs you listed me? Thank you in advance, Alvise Nicoletti >> If you have trouble setting up Flashdevelop to compiler .swfs using the Flex >> SDK compiler, write back, it's very very simple to set up but not >> necessarily intuitive. >> > > If you're looking for a Linux solution, Flashdevelop won't do, because > it doesn't run on Mono. > > There are proprietary/commercial IDEs for AS3 under Linux, Adobe has > an alpha for its Flexbuilder on its Labs page, and there is also FDT: > <http://fdt.powerflasher.com/> > > For haXe, there are two dormant/dead Eclipse plugins (Eclihaxe and > HXDT). I use Geany with the hxDev plugin, it's still under development > but already sports code completion. Best ask Blackdog or BlueZenix on > IRC how to install it (#haxe on Freenode). IMHO, haXe's benefits > easily outweigh the lack of a mature Linux IDE. > > Another tool for SWF generation you might want to look at is Swfmill. > I recommend the SVN version because all the official builds are > somewhat outdated, SVG import is quite good now and it also supports > the new AVM2/Tamarin opcodes. > > HTH, > Mark > > > > > > On Jan 3, 2008 3:57 PM, Merrill, Jason <[EMAIL PROTECTED]> wrote: > >> Yes, those are all the correct links. Note that haXe is both a language and >> a compiler. You can use FlashDevelop to write haXe code. >> >> My preferred method is to use FlashDevelop with the free Flex SDK compiler >> and write my projects in Actionscript 3, but I know some people love haXe >> too, it has it's own benefits. >> >> If you have trouble setting up Flashdevelop to compiler .swfs using the Flex >> SDK compiler, write back, it's very very simple to set up but not >> necessarily intuitive. >> >> >> >> Jason Merrill >> Bank of America >> L&LD GT&O >> eTools & Multimedia Research & Development >> >> >> >> >> >> >> ________________________________ >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >> Behalf Of Alvise Nicoletti >> Sent: Thursday, January 03, 2008 8:05 AM >> To: Open Source Flash Mailing List >> Subject: Re: [osflash] hello + request >> >> >> >> Hi.. >> >> Other than my previous question, I want to know also if one of the solution >> you provided me: >> http://www.flashdevelop.org/community/ >> http://www.adobe.com/products/flex/sdk/ >> http://haxe.org/projects >> >> Can be used on linux. >> >> Thanks >> >> _______________________________________________ >> osflash mailing list >> [email protected] >> http://osflash.org/mailman/listinfo/osflash_osflash.org >> >> >> > > _______________________________________________ > osflash mailing list > [email protected] > http://osflash.org/mailman/listinfo/osflash_osflash.org > > _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
