Merrill, Jason a écrit :
> I'm assuming Physaxe is written in haXe and cannot be used in an AS3
> project correct?  It would only be usable in a haXe written and compiled
> app... correct?

You can generate the physaxe AS3 source code by running :

haxe -as3 phx -lib physaxe --no-inline main Main

You can then compile phx/__main__.as

However, since it will be compiled with MXMLC, it will not benefit of 
haXe optimizations so it should be slower.

Best,
Nicolas

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