On 8/29/07, Markus Hein <[EMAIL PROTECTED]> wrote: > we had such unpredictable 'freeze' problems on systems with Intel Core > 2 Dual CPU's , XP with NVidia Driver 158.xx and different NVidia > Hardware (G80, G71, G70) etc. . We was wasting a lot of time with > bughunting. Typically this problem arised after some minutes ... some > hours under WinXP. Workaround was to set affinity to run the app on > only one core. But it did not fix the problem. After updating the system > to the latest driver 162.xx the problem seems to be fixed. > I wouldn't say that all threading issues are fixed with the latest > driver release from NVidia, but the 'freeze' problem seems to be history.
I just upgraded to the latest nVidia drivers and noticed some freezing problems. I fixed it by turning OFF 'Threaded optimization' in the nVidia Control Panel. Not sure if this is related to your problem as well, but it might be worth a shot. -Farshid _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

