So now with MPI dead, Collada is really the only way to go. I cant see a future 
for Openflight. As Paul Martz said about the acquisition of MPI "How the mighty 
have fallen". Its great that the Openscenegraph community have contributed to 
this.
   
  Gordon was right after all and all the evil people in MPI management have 
been fired. They did get what was coming to them.
   
  Looks like our main competition is having a hard time. See thread below from 
\ 
vis-sim.com      Joined: 19 Mar 2007 Posts: 16 Posted: Fri Mar 23, 2007 4:52 pm 
\ 
Post subject: \ 
--------------------------------------------------------------------------------
 \ 
Pixelpusher you are relying on MPI tools because you are probably forced to. \ 
Wouldnt you pick other tools if it were up to you ? Besides what do you 
disagree \ 
with that I have said or Urban Legend has said in his post about MPI becoming a 
\ 
bit player and not being able to pay the big bill that is coming due soon and \ 
their awful business practices and arrogant management ? Back to top 
UrbanLegend \ 
User Joined: 11 Apr 2005 Posts: 988 Location: USA / UK Posted: Fri Mar 23,
 2007 4:58 pm Post subject: \ 

--------------------------------------------------------------------------------
 \ 
UrbanLegend User Joined: 11 Apr 2005 Posts: 945 Location: USA / UK Posted: Wed 
\ 
Dec 27, 2006 1:57 pm Post subject: Posted: Tue Dec 26, 2006 8:35 pm Post
 subject: Changes in the vis-sim industry \ 
--------------------------------------------------------------------------------
 \ 
Lot of changes this year. Engenuity buying out Acusoft. MAk purchased by \ 
Singapore training, E & S bought by Rockwell, Parallax buying MPI. \ 
Wonder what 2007 is going to bring. Looks like E & S is doing pretty \ 
well under Rockwell. Speaking of MPI, the jungle drums inside MPI say that it \ 
was a pretty terrible year financially. Customers have sneered at the new \ 
products. That would mean more layoffs at MPI in January. The drums also say \ 
that Parallax is going to fire the CEO after the first of the year and talking 
\ 
to Stephen Gersuk about running the company. These are interesting times. Back 
\ 
to top UrbanLegend User Joined: 11 Apr 2005 Posts: 945 Location: USA / UK \ 
Posted: Wed Dec 27, 2006 1:57 pm Post subject:
 
--------------------------------------------------------------------------------
 \ 
Interesting view point, Stephen is one of the brightess and most intelligent \ 
person in the Vis-sim world , he must really be laughing out loud, I highly \ 
doubt that he would touch MPI with a barge pole apart, maybe to wave good 
bye... \ 
_________________ "Self defence is not a function of learning tricks but is \ 
a function of how quickly and intensely one can arouse one's instinct for \ 
survival" - Master Tambo Tetsura Back to top simsim Guest Posted: Wed Dec \ 
27, 2006 2:57 pm Post subject: \ 
--------------------------------------------------------------------------------
 \ 
i worked at MPI at that time. My understanding was that Stephen was a victim of 
\ 
devious underhanded scheming by the present CEO and was forced out. He was \ 
stabbed in the back by him. What a shame and what a loss to MPI. I
 left soon after since I did not agree with the lack of ethics of the 
management \ 
at MPI. Back to top simsim Guest Posted: Wed Dec 27, 2006 3:08 pm Post subject: 
\ 
--------------------------------------------------------------------------------
 \ 
You have a lot of experience in this industry UL, how long do you think MPI 
will \ 
survive ? Back to top UrbanLegend User Joined: 11 Apr 2005 Posts: 945 Location: 
\ 
USA / UK Posted: Wed Dec 27, 2006 5:33 pm Post subject: \ 
--------------------------------------------------------------------------------
 \ 
How long is a piece of string ? I don't see a growth market for MPI , they can 
\ 
probably survive in the shrinking market as bit player, with some enormous new 
\ 
players in Modeling, survices and API market. We will see some very interesting 
\ 
changes in the 2007-8 with some interesting and exciting
 productsand services coming to market from some very big companies I'm under \ 
NDA but can say that these companies have Billions in turn over and are 
spending \ 
like 20x MPI's turnover just in dev for tools that will impact the vis-sim \ 
market, this will effect most of the smaller vis-sim companies like MPI as they 
\ 
will eat in to a market that is quickly running away from the old traditional 6 
\ 
years to build a sim that is 10 years out of date Theres a whole slue of \ 
automatic feature extraction and automatic terrain generation and feature \ 
creation tools coming that will shrink the markets for products like Creator, \ 
CTS, Geo etc.. What I have seem behind closed doors make me glad I'm no longer 
\ 
in such a small company like MPI Will MPI survive long term not without a lot 
of \ 
change IMO, they need some one at the top the commands repect work force and \ 
industry Also lets not for get Parallax have to actually CA for MPI soon as \ 
well.
 _________________ "Self defence is not a function of learning tricks but \ 
is a function of how quickly and intensely one can arouse one's instinct for \ 
survival" - Master Tambo Tetsura Last edited by UrbanLegend on Wed Dec 27, \ 
2006 8:50 pm; edited 1 time in total Back to top simsim Guest Posted: Wed Dec \ 
27, 2006 8:14 pm Post subject: \ 
--------------------------------------------------------------------------------
 \ 
thats a great analysis of the situation. I agree with you UL. Unless there are 
\ 
major changes at MPI, they are done for. The folks there should be sending out 
\ 
their resumes. Although given MPI's reputation for shoddy products and support, 
\ 
it would be difficult for them to find employment elsewhere. Back to top \ 
UrbanLegend User Joined: 11 Apr 2005 Posts: 945 Location: USA / UK Posted: Wed 
\ 
Dec 27, 2006 8:59 pm Post subject:
 
--------------------------------------------------------------------------------
 \ 
I cannot agree that MPI have shoddy products. Creator is still a good product \ 
just way too darn expensive and its dev team size od nothing keeps it laggin in 
\ 
certain areas. Vega Prime has a lot good stuff, from folks in the sensor team \ 
and Antons work on virtual texture but Vega Prime it has problems in areas 
sadly \ 
one of those is QA, but then again MPI fired all the QA people and now have \ 
engineers QA'ing there own code thats never good thing _________________ \ 
"Self defence is not a function of learning tricks but is a function of how \ 
quickly and intensely one can arouse one's instinct for survival" - Master \ 
Tambo Tetsura Back to top Guest Posted: Wed Dec 27, 2006 9:10 pm Post subject: 
\ 
--------------------------------------------------------------------------------
 \ 
The funniest
 thing I heard about MPI part from the glorious leader, is certain people are \ 
seriously trying tout Open flight as an the interchange format, which shows how 
\ 
out of touch with the real world some people. 10 years ago Open flight was the 
\ 
defacto model format but not any more that died a long time ago and to tout it 
\ 
as interchange format is just ridiculous , actually is rather pathetic and sad. 
\ 
Open flight is dead its kept alive by legacy user most users are far removed \ 
from bloat, clunky, proprietary binary format. The Interchange formats that are 
\ 
streats ahead are KML, CityGML, GML Back to top slideshow Guest Posted: Wed Dec 
\ 
27, 2006 9:11 pm Post subject: \ 
--------------------------------------------------------------------------------
 \ 
Careful don't forget MPIs fearless leader showed a slide at SIGGRAPH once \ 
........ Back to top Guest Posted: Wed
 Dec 27, 2006 9:15 pm Post subject: \ 
--------------------------------------------------------------------------------
 \ 
But didn't that slide simply say "Taxi for Mr Johnson" Plenty of his \ 
kind at Heathrow arrivals. Thats all they are good for Back to top 
BobtheBuilder \ 
User Joined: 11 Apr 2005 Posts: 269 Location: Canada Posted: Fri Mar 23, 2007 \ 
5:23 pm Post subject: \ 
--------------------------------------------------------------------------------
 \ 
Dude, The needle is stuck... I keep hearing the same bad track over and over \ 
when I thought I was supposed to be listening to the patent thread. \ 
_________________ BtB ------------------------------------------------------- \ 
All posts made are my personal opinion and should not be considered a 
reflection \ 
of those of any other person or company. Back to top sim_guy_uk User
 Joined: 19 Mar 2007 Posts: 16 Posted: Fri Mar 23, 2007 5:53 pm Post subject: \ 
--------------------------------------------------------------------------------
 \ 
Its not a broken record. This is from Google's cache of this forum. Why would \ 
Urban Legend now deny things he said before. He dislikes Marco, Brockway and \ 
Divaker. He doesnt like marco beacuse they couldnt work well together, brockway 
\ 
killed CTS and divaker is a paki Back to top Lars User Joined: 19 Apr 2005 \ 
Posts: 123 Location: I am, like, in Khaliphornia! Posted: Fri Mar 23, 2007 6:47 
\ 
pm Post subject: \ 
--------------------------------------------------------------------------------
 \ 
Oh that is good, make your point with a racial slur. Now you really have \ 
credibility. So where exactly did you work? Back to top sim_guy_uk User Joined: 
\ 
19
 Mar 2007 Posts: 16 Posted: Fri Mar 23, 2007 6:57 pm Post subject: \ 
--------------------------------------------------------------------------------
 \ 
Just repeating what Urban Legend said over a beer at the Flying Saucer. In vino 
\ 
veritas 

Gordon Tomlinson <[EMAIL PROTECTED]> wrote:
      v\:* {   BEHAVIOR: url(#default#VML)  }  o\:* {   BEHAVIOR: 
url(#default#VML)  }  w\:* {   BEHAVIOR: url(#default#VML)  }  .shape {   
BEHAVIOR: url(#default#VML)  }      @font-face {   font-family: Tahoma;  }  
@page Section1 {size: 595.3pt 841.9pt; margin: 72.0pt 90.0pt 72.0pt 90.0pt; }  
P.MsoNormal {   FONT-SIZE: 12pt; MARGIN: 0cm 0cm 0pt; FONT-FAMILY: "Times New 
Roman"  }  LI.MsoNormal {   FONT-SIZE: 12pt; MARGIN: 0cm 0cm 0pt; FONT-FAMILY: 
"Times New Roman"  }  DIV.MsoNormal {   FONT-SIZE: 12pt; MARGIN: 0cm 0cm 0pt; 
FONT-FAMILY: "Times New Roman"  }  A:link {   COLOR: blue; TEXT-DECORATION: 
underline  }  SPAN.MsoHyperlink {   COLOR: blue; TEXT-DECORATION: underline  }  
A:visited {   COLOR: purple; TEXT-DECORATION: underline  }  
SPAN.MsoHyperlinkFollowed {   COLOR: purple; TEXT-DECORATION: underline  }  
SPAN.EmailStyle17 {   COLOR: windowtext; FONT-FAMILY: Arial; mso-style-type: 
personal  }  SPAN.EmailStyle18 {   COLOR: navy; FONT-FAMILY: Arial; 
mso-style-type:
 personal-reply  }  DIV.Section1 {   page: Section1  }      Doh Scene units was 
what I thought I was typing, just bad typing and spelling ;) thanks for the tip 
on get units out, 
   
  But I would argue that loader should have the option to scale the file to the 
scene units if the format being loaded supports a unit size, its very rare that 
you would have a scene in say meters and want a model created in say milimeters 
to come in the size of a small country ;), 
   
  Its sort of the same thing that we do in our with our imagery and elevation 
software, you have a projection then we mosaic or re-project every thing passed 
to the required projection no matter what the source projection is of each 
component..
   
   
  BTW I not i'm not suggesting you to do this, just that for me and my 20k+ 
users this would be a good thing some time down the road, 
   
   
    
---------------------------------
  
  From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Roger James
Sent: Friday, November 23, 2007 12:33 PM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] Proposal to change the way the Colladapluginhandlesthe 
DAE object


  
    Gordon
   
  I don’t quite know what you mean by screen units, I suspect it is something 
like “the same units as the rest of the scene graph”. I think this function is 
best done outside the plugin. In the current SVN you can do this using the DAE 
object and document name returned by the plugin.
   
  You need to get hold of the correct domCOLLADA object and then call getAsset 
on it to get hold of the domAsset object and then call getUnit in that to get 
the information you need.
   
  If you do put any scaling transforms above the model then remember to rescale 
the normals back to unity as well!
   
  stateset->setMode(GL_NORMALIZE, StateAttribute::ON);
   
   
  Roger
   
        
---------------------------------
  
  From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gordon 
Tomlinson
Sent: 23 November 2007 15:24
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] Proposal to change the way the Collada 
pluginhandlesthe DAE object

   
  Need to add scaling the loaded model to correct screen units ;)  ( worth a 
try ;) )
   
   


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