Many Thanks for the funny answer :) I knwo that I must use setViewMatrix(), but I already tried to use it with a perpective matrix with no good result. But perhaps my parameter are wrong. But if you said that I can use the osghud.cpp exemple and apply a view matrix on the camera is going to be fine, I'm going to tried it. It could be useful to have a osghud code exemple with perpective.
Best regards, Arnaud ____________________________________________________________________________________ Looking for last minute shopping deals? Find them fast with Yahoo! Search. http://tools.search.yahoo.com/newsearch/category.php?category=shopping _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org