Hi Markus, On Sat, Mar 29, 2008 at 6:38 PM, Markus Hein <[EMAIL PROTECTED]> wrote: > ok, my application crashed with the combination of setText() called from > UpdateCallback per frame and switching the threading modes at runtime.
Have you set the DataVariance on the Text drawable to DYNAMIC? This is required if you are updating it dynamically and use DrawThreadPerContext or CullPerCameraDrawPerContext threading models. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

