Hi Phil,

Creating a pbuffer context and then rendering a single frame to this
should work just fine.  You can create the viewer, then just run one
frame and then let it destruct.

Robert.

On Thu, Apr 24, 2008 at 9:48 PM, Tessier, Philip <[EMAIL PROTECTED]> wrote:
>
>
>
> All,
>
> I was able to use the osgprerender example to obtain most of what I need -
> the rendering of a scene into an osg::Image.  As that's ALL I want, I need
> help with a tweak to it.  It uses a viewer.run() to do the work.  I've
> replaced this with a viewer.frame().  This produces a flicker on the screen
> as the viewer realizes the frame.  As I'm interested in an off-screen grab,
> this is annoying.
>
> I'm reasonably sure that I don't want a viewer at all, but I don't know what
> to simplify it to.
>
> Thanks, in advance,
> Phil
>
> Philip A. Tessier
> Northrop Grumman IT
> [EMAIL PROTECTED]
> 210-867-6775
>
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