Hi Philip and xbee

We have this code and is working for us:

    osg::ref_ptr<osg::GraphicsContext::Traits> traits = new
osg::GraphicsContext::Traits;
    traits->x =x;
    traits->y = y;
    traits->width = width;
    traits->height = height;
    traits->windowDecoration = false;
    traits->doubleBuffer = false;
    traits->sharedContext = 0;
    traits->pbuffer = true;

    osg::GraphicsContext* _gc=
osg::GraphicsContext::createGraphicsContext(traits.get());

    if (!_gc)
    {
        osg::notify(osg::NOTICE)<<"Failed to create pbuffer, failing back to
normal graphics window."<<std::endl;

        traits->pbuffer = false;
        _gc = osg::GraphicsContext::createGraphicsContext(traits.get());
    }
    v->getCamera()->setGraphicsContext(_gc);
    v->getCamera()->setViewport(new osg::Viewport(x,y,width,height));

v is an osgViewer::Viewer.

Hope this helps.


On Sun, Apr 27, 2008 at 7:49 PM, xbee <[EMAIL PROTECTED]> wrote:

> Tessier, Philip a écrit :
> > My attempt to use createGraphicsContext() to create an off-screen
> > rendering context is failing.  (It's returning NULL.)
> >
> > I'm using Win32.
> >
> > What am I missing?
> >
> > I have added the following to my code:
> > osg::GraphicsContext * GetOffscreenGraphicsContext(
> >       unsigned a_tex_width,
> >       unsigned a_tex_height
> >       )
> > {
> >       osg::ref_ptr<osg::GraphicsContext::Traits> traits=new
> > osg::GraphicsContext::Traits;
> >
> >       traits->width = a_tex_width;
> >       traits->height = a_tex_height;
> > //    traits->doubleBuffer = true;
> >       traits->pbuffer = true;
> >
> >       osg::ref_ptr<osg::GraphicsContext>
> > gc=osg::GraphicsContext::createGraphicsContext(traits.get());
> >       // TODO: Above returning NULL!
> >
> >       return gc.get();
> > }
> >
> > with the following to hook it in:
> >               // Setup camera for off-screen rendering.
> >               osg::ref_ptr<osg::GraphicsContext> gc=
> > GetOffscreenGraphicsContext( tex_width, tex_height);
> >               camera->setGraphicsContext(gc.get());
> >
> > Thanks,
> > Phil
> >
>
> Hi,
> Found any solution ? I've the same problem, I have a previous solution
> with Producer but I want to port my snapshot application to 2.4 release
> and I can't save any image without a viewer. Anyone have a solution ?
>
> Thanks
>
> --
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>                          `..'
> "Power corrupts. PowerPoint corrupts absolutely."
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> and http://www.french-comics-zone.fr.st
>
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-- 
Rafael Gaitán Linares
Instituto de Automática e Informática Industrial http://www.ai2.upv.es
Ciudad Politécnica de la Innovación
Universidad Politécnica de Valencia
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