Hi Jason,

What do types of operations are you looking to do?

Robert.

On Mon, Apr 28, 2008 at 9:58 PM, Jason Baurick <[EMAIL PROTECTED]> wrote:
> Hi,
>
> I recently started working with OSG and I have what is hopefully a simple
> question.  I have a composite viewer with two views, I want to perform an
> action on the buffers in each view between the opaque rendering and the
> transparent rendering, each view needs to perform a different action.
> Currently to make this work I added two nodes to my scene graph, culled out
> one for each view and then stuck them in a renderbin between the opaque and
> transparent bins.  So I guess what I'm asking is if there is a simpler way
> to do this?  I tried setting up camera callbacks, but this happens at the
> wrong point, my next thought would be to overload the draw traversal.
>
> Any suggestions would be welcomed, thank you in advance.
>
> --
> --Jason Baurick
>
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