Hi all,
I have created a new page on the wiki that list all the example programs
that comes with OSG in table form. In the TOC is listed under
"Documentation | Examples". If you (excl. Robert at this point) are
familiar with or have authored any of the example programs, then please
go to the page below and add you input. Newbies like me will be ever so
grateful.
http://www.openscenegraph.org/projects/osg/wiki/Support/Examples
Best regards,
John
Jean-Sébastien Guay wrote:
Hello John,
I'm a total newbe to OSG and as a newbe I hunger for info. Here's a
few things that I am really missing, and I think most of these things
can be done by the community rather than Robert:
All three of your ideas are really good and pretty easy to do. Some
comments:
1) There are lots of excellent example programs provided with OSG.
However, I sometimes find it hard to find the example I need to study
to solve my newbe questions. What I'd really like to see on the wiki
is a list of all the example programs with ditto summary of what
features they demonstrate and techniques used.
Excellent idea. There have been requests before to document the examples
themselves (code comments), but this is a big job and hard to
coordinate. However, a wiki page which lists all the examples ('ls
OpenSceneGraph/examples', copy-paste) could then be filled by people
gradually...
See;)
http://www.openscenegraph.org/projects/osg/wiki/Support/Examples
In general, I think the wiki could use a "chief editor". Some info is
well categorized, but other info is a bit scattered. But before this
happens, I think we need to be able to create accounts on the wiki so
that people are accountable for their changes.
2) Summary and detailed documentation of the tools that come with VPB.
Check the archives, Robert has stated that once the major work he is
doing on these was done, he would start documenting them. They are
currently moving targets, so any "formal" documentation might be out of
date really quickly. But if anyone has the time, they can start and at
least write the parts for the tools that look like they're stable.
3) For all OSG classes, I'd love to see more high-level class
information (e.g. purpose, etc.). For certain classes that implements
special programming techniques, it would be wonderful if the
documentation included a link to external resources explaining the
technique in general.
Yes, that would be great. In general, the doxygen comments are very
low-level implementation details (or what a method does, instead of why
it does it). So the kinds of info you're suggesting would help a lot.
Documentation submissions could be marked with "doc-only" or similar
topic tags.
Another good idea. In general, I think tagging messages would allow
Robert to ignore some categories of threads where the subject alone
doesn't say enough about it.
I hope I have managed to convince at least some of you to participate
in a "community documentation initiative".
Personally, I have always agreed that it was needed. The hard part is
coordinating this work and getting it all done, when most users are busy
working on their actual jobs. But I think it's a case where if someone
steps up and agrees to take charge (I can't in this case, sorry) then
the community could make small individual steps that when taken as a
whole, would count for a lot.
I hope this becomes a reality soon. I'll certainly participate.
Thanks,
J-S
--
Best regards,
John
WeatherOne
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