Can you make a small and simple prototype that *reliably* reproduces the problem? You have a better chance of getting help that way.
On Sun, Jul 27, 2008 at 2:50 AM, GMD GammerMaxyandex.ru <[EMAIL PROTECTED]> wrote: > Some offers of OSG 2.6.0( problems with new version). > Let's wait with OSG 2.6.0 release. I asked this because I found a problem > with osgUtil::LineSegmentIntersector function. > In OSG v 2.5.5 version of OSG function viewer->computeIntersections(x,y, > hlist) works very strange - when cursor movements over object is short > it(cursor) falls throught the object and function returns name of object > which is behind current(object over which cursor is). In earlyer(less 2.5.2) > versions of OSG this error has never appeared. How can I solve this problem > in this(2.5.5) version of OSG? > It is necessary to solve the problem until OSG 2.6.0 release. > Thanks in advance. Best regards, Max. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org