Can you make a small and simple prototype that *reliably* reproduces
the problem? You have a better chance of getting help that way.

On Sun, Jul 27, 2008 at 2:50 AM, GMD GammerMaxyandex.ru
<[EMAIL PROTECTED]> wrote:
> Some offers of OSG 2.6.0( problems with new version).
> Let's wait with OSG 2.6.0 release.  I asked this because I found a problem 
> with osgUtil::LineSegmentIntersector function.
> In OSG v 2.5.5 version of OSG function viewer->computeIntersections(x,y, 
> hlist) works very strange - when cursor movements over object is short 
> it(cursor) falls throught the object and function returns name of object 
> which is behind current(object over which cursor is). In earlyer(less 2.5.2) 
> versions of OSG this error has never appeared. How can I solve this problem 
> in this(2.5.5) version of OSG?
> It is necessary to solve the problem until  OSG 2.6.0 release.
> Thanks in advance.  Best regards, Max.
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>
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