I'm attempting to build some models which have animated textures in the
form of movies (mpeg4) and would like to be able to construct the models
in blender, then export to osg.
I've tried this a few times, but haven't been able to get the movie to
show up in osgviewer.
Is there a known-good way to this? I se blender is a bit finicky about
movie formats. Is there a preferred format? What would mesh best with the
OSG?
Thanks in advance for any insight.
-bob
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