I'm attempting to build some models which have animated textures in the form of movies (mpeg4) and would like to be able to construct the models in blender, then export to osg.

I've tried this a few times, but haven't been able to get the movie to show up in osgviewer.

Is there a known-good way to this? I se blender is a bit finicky about movie formats. Is there a preferred format? What would mesh best with the OSG?

Thanks in advance for any insight.

-bob

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