On Mon, 2008-08-18 at 01:43 +0300, Ümit Uzun wrote: > Hi All; > > I have high resolution data and want to create high fidelity virtual > terrain with them in OpenFlight format. I mean, my terrain will have > buildings, street with pavements and sidewalk's parts that traffic > signs, lights, vents and subway entrance with it's stairs. This part > of terrain have to be all geometric model, not only texture. > > So at this point how should I do them? Which tool I should use? Tools > can be commercial or uncommercial. But my choice is always > uncommercial tools. I have searched so much tools on the VTP and OSG > web sites but, there is more tool to try. I know VPB and VTP tool in > uncommercial usage but I think they are not support real time edit GUI > as I needed. When we arrange the city part with extra models I need to > use GUI. > > So please show me which tools are so popular and which know-how should > I search about on these topics?
The authors of this tool: http://www.quadsoftware.com/index.php?m=section&sec=product&subsec=editor Have posted on these lists many times. I'd love to hear someone's opinion on it, as it is stellar software (if you use Windows). Boo at not having a Linux version... > Thanks, Best Regards. > > Ümit Uzun > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org