Hi Jean, Robert and Gordon,

I have examine the Trian3D tool which is using pagedLOD virtual terrain in
OpenFlight and OSG. And I see that in example database, I think they use
Jean's suggested method in creation of terrain. They save the terrain in
separeted database in PagedLod and the other part of city models are created
in other part of database format for every part of PagedLod database tile.
Then they collect the related terrain database and models database, so they
show you whole cith of terrain :)

If I understood wrong in this method, please look at the (
http://www.triangraphics.de/index.php?1=Download&l=eng) simple database in
flt and osg and show me the right way.

And I think Jean has a amazing instinct on this topic :)

Thanks so much everyone.

Ümit Uzun

2008/8/18 Jean-Sébastien Guay <[EMAIL PROTECTED]>

> Hi Gordon, Robert, Umit,
>
>  FYI OpenFlight(tm) does not directly support PagedLOD
>>
>
> OK, that's what I thought. So my suggestion to convert to both a
> Blender-readable format *and* .ive (with PagedLODs), use the former to add
> features to the terrain, then save only the added features and load them in
> the final app with the .ive PagedLOD terrain would make sense.
>
> Thanks for confirming what I instinctively thought. :-)
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay    [EMAIL PROTECTED]
>                               http://www.cm-labs.com/
>                        http://whitestar02.webhop.org/
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