On Wed, Oct 15, 2008 at 7:23 PM, Csaba Halász <[EMAIL PROTECTED]> wrote: > > The threading is set like so: > viewer = new osgViewer::Viewer; > viewer->setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext);
And that's exactly the problem ... setting the threading mode before the viewer is realized does not start threading. I added an explicit call to startThreading() later, and get the printouts now :) -- Csaba _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org