On Fri, Oct 31, 2008 at 3:28 PM, Sean Spicer <[EMAIL PROTECTED]> wrote: > Thanks. Is there a primmer on osg::KdTree anywhere?
I'm afraid the source code and mailing lists discussions is all have right now. The KdTree data structure is actually quite simple, as is the algorithm that build/intersects so I expect you'll be able to review the source code and work out what's going on ;-) Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org