Hi Robert, Mac OSX 10.5.6, cmake (makefiles) build I ran into this error when compiling plugins: [ 68%] Building CXX object src/osgPlugins/Inventor/CMakeFiles/osgdb_iv.dir/ConvertToInventor.cpp.o /Users/gbivins/work/APIs/OpenSceneGraph/src/osgPlugins/Inventor/ConvertToInv entor.cpp: In function void postProcessField(const SbIntList&, osg::PrimitiveSet::Mode, SoMFInt32*, osg::Geometry::AttributeBinding)¹: /Users/gbivins/work/APIs/OpenSceneGraph/src/osgPlugins/Inventor/ConvertToInv entor.cpp:653: error: dst2¹ was not declared in this scope make[2]: *** [src/osgPlugins/Inventor/CMakeFiles/osgdb_iv.dir/ConvertToInventor.cpp.o] Error 1 make[1]: *** [src/osgPlugins/Inventor/CMakeFiles/osgdb_iv.dir/all] Error 2 make: *** [all] Error 2
Looks like this line needs to either not reference dst2 or be removed. assert(dst2+newNum == dst && "Something wrong in the loop."); I didn¹t dig into what the intent for the check was but maybe someone knows if that can be gotten rid of or not. Gerrick On 12/19/08 9:42 AM, "Vincent Bourdier" <vincent.bourd...@gmail.com> wrote: > Hi Robert, > > Compilation ok : 0 error, 0 warnings on OSG only (no examples, no wrappers, > ...) > Under : VS 2005 SP1, Windows XP SP2 > > Regards, > Vincent. > > 2008/12/19 Robert Osfield <robert.osfi...@gmail.com> >> Hi All, >> >> I have now completed all my work in prep for the 2.7.8 and am >> personally ready to tag 2.7.8, but is the code ready... we I know it >> works fine for my under Kubunutu 8.10, but need some feedback from >> testing on other plartforms to know if things are working elsewhere. >> >> Since 2.7.7 I've made done a purge on warnings this has taken me a >> couple of days to complete, and now all fixable warnings (under g++ >> 4.3.2) are fixed, the ones that remain are down to 3rd party libs save >> for one the wrappers (that would break code to fix). To do the >> warnings purged I've enable the OSG_USE_AGGRESSIVE_WARNINGS to ON, >> rather than the default of OFF. With other compilers we may well see >> other warnings generated, this may be bogus or may be not, so it may >> or may not be appropriate to fix them. Feel free to post the warnigs >> for peer review. >> >> I had to fix hundreds of warnings so have touched many files in the >> OSG, an while I've have tried to be really careful about the changes, >> a number weren't as simple remove a comma or semi colon, requiring >> re-factoring of the code to avoid what the compiler saw as a possible >> ambiguity, this re-factoring does up the chance of me inadvertently >> introducing a bug. The warnings did highlight a couple of bugs too, >> so these are fixed, lets just hope that the net improvement is >> positive... but don't assume this, test the code like it may well be >> buggy with new problems arising in previously solid code. >> >> If testing looks good then I'll tag 2.7.8. If necessary I could make >> 2.7.8 the branch point for OpenSceneGraph-2.8, but will only go ahead >> an do this if the FligthGear project need a more formal tag to base >> their own release on. I'd rather not branch OpenSeneGraph-2.8 today >> though as I still some some dev work to complete, and bugs to fix that >> I want to make it into 2.8. >> >> Thanks in advance for your help with testing, >> Robert. >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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