I’ve submitted the bug to Microsoft.

Hopefully they will be able to further enlighten us on the issue.

 

Robert, do you thing the problem may be serious enough to possibly motivate a 
code change for all operators of Vec3f and co as a workaround?

 

https://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=411031

 

 

Tanguy

 

 

From: osg-users-boun...@lists.openscenegraph.org 
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Guy Wallis
Sent: Monday 02 February 2009 00:04
To: OpenSceneGraph Users
Subject: Spam: Re: [osg-users] MSVC v9

 

Hi Tanguy,

I tried your code on an SGI (IRIX 6.5.22) using the GNU C++ compiler (version 
2.4.3) and level 3 optimisation.

 

No errors using either form of the subtraction operator.

 

Cheers,

 

Guy

 

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