That sounds like the right thing to do. I'll give that a try.
Stephan Huber wrote:
Hi Peter, Another idea would be to extend GraphicsWindowWin32::WindowData to add a flag or something similar, so GraphicsWindowWin32 can query this flag an decide if it's allowed to call registerWindowProcedure. This is what we have done for the OS X carbon implementation, and it doesn't pollute the cross-plattform traits-structure. just my 2 cents, Stephan _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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