Hi Peter,

We've also used the GraphicsWindowWin32 successfully by creating a custom
User Control in .NET.

We're using the code from this FAQ entry with no problems:
http://www.openscenegraph.org/projects/osg/wiki/Support/FAQ#HowdoIembedanOSGviewerina.NETcontrol

Thanks!

Jason

On Wed, Mar 4, 2009 at 3:14 PM, Peter Amstutz
<peter.amst...@tseboston.com>wrote:

> That sounds like the right thing to do.  I'll give that a try.
>
> Stephan Huber wrote:
>
>> Hi Peter,
>>
>> Another idea would be to extend GraphicsWindowWin32::WindowData to add a
>> flag or something similar, so GraphicsWindowWin32 can query this flag an
>> decide if it's allowed to call registerWindowProcedure.
>>
>> This is what we have done for the OS X carbon implementation, and it
>> doesn't pollute the cross-plattform traits-structure.
>>
>>
>> just my 2 cents,
>> Stephan
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>>
>
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