HI Carlos, You'll need to install the headers for ffmpeg and the device library.
Robet. 2009/3/19 Carlos Sanches <ces...@gmail.com> > Hi Adrian ! > ok, I have the ffmpeg installed . I use it to convert my movies. > Now I m seeing in ccmake configure list . but have some options that I dont > know what I have to put there. > the options are : > > FFMPEG_LIBAVCODEC_INCLUDE_DIRS > /usr/include > > FFMPEG_LIBAVCODEC_LIBRARIES > /usr/lib/libavcodec.so > > FFMPEG_LIBAVDEVICE_INCLUDE_DIR > FFMPEG_LIBAVDEVICE_INCLUDE_DIRS-NOTFOUND > > FFMPEG_LIBAVDEVICE_LIBRARIES > FFMPEG_LIBAVDEVICE_LIBRARIES-NOTFOUND > > FFMPEG_LIBAVFORMAT_INCLUDE_DIR > /usr/include > > FFMPEG_LIBAVFORMAT_LIBRARIES > /usr/lib/libavformat.so > > FFMPEG_LIBAVUTIL_INCLUDE_DIRS > /usr/include > > FFMPEG_LIBAVUTIL_LIBRARIES > /usr/lib/libavutil.so > > FFMPEG_LIBSWSCALE_INCLUDE_DIRS > /usr/include > > FFMPEG_LIBSWSCALE_LIBRARIES > /usr/lib/libswscale.so > > FFMPEG_ROOT > > > The options that I believe that must be wrong are: > FFMPEG_LIBAVDEVICE_INCLUDE_DIR > FFMPEG_LIBAVDEVICE_LIBRARIES > FFMPEG_ROOT > > What I have to do in these options ? > tks > > > > > > > > > 2009/3/19 Adrian Egli OpenSceneGraph (3D) <3dh...@gmail.com> > > Hi Carlos >> You have to donwload ffmpeg and build the plugin by setting up the right >> parameters in cmake. then osg will build the ffmpeg plugin as well as the >> other 3rd party plugins will be build. >> >> adrian >> >> 2009/3/18 Carlos Sanches <ces...@gmail.com> >> >> Hi Robert. >>> I m seeing that my /usr/local/lib/osgPlugins-2.9.1 directory dont have >>> the plugin for ffmpeg . >>> this is correct ? >>> I put this in my code ... >>> std::string libName = >>> osgDB::Registry::instance()->createLibraryNameForExtension("ffmpeg"); >>> osgDB::Registry::instance()->loadLibrary(libName); >>> >>> but how I know if it is using ffmpeg ? >>> >>> tks >>> >>> >>> >>> >>> 2009/3/16 Robert Osfield <robert.osfi...@gmail.com> >>> >>> Hi Carlos, >>>> >>>> Have a look at the osgmovie example for guidance, it'll boil down to >>>> reading a image, and assing to the a textured quad. Right now you'll need >>>> to preload the ffmpeg plugin as osgDB won't yet automatically alias the >>>> movie extensions to ffmpeg. On the movie command line you use the option >>>> -e >>>> ffmpeg to pre load the plugin. Programatically you'd use: >>>> >>>> std::string libName = >>>> osgDB::Registry::instance()->createLibraryNameForExtension("ffmpeg"); >>>> osgDB::Registry::instance()->loadLibrary(libName); >>>> >>>> Robert. >>>> >>>> 2009/3/16 Carlos Sanches <ces...@gmail.com> >>>> >>>>> >>>>> Hi all ! >>>>> I downloaded osg 2.9.1 . I m using pImageStream = >>>>> dynamic_cast<osg::ImageStream*>(hudImage); >>>>> to open a movie. >>>>> What have I to do to use ffmpeg to read my movies ? >>>>> >>>>> tks >>>>> >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> osg-users mailing list >>>>> osg-users@lists.openscenegraph.org >>>>> >>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> osg-users mailing list >>>> osg-users@lists.openscenegraph.org >>>> >>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>> >>>> >>> >>> >>> _______________________________________________ >>> osg-users mailing list >>> osg-users@lists.openscenegraph.org >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >>> >> >> >> -- >> ******************************************** >> Adrian Egli >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > -- > Carlos Sanches > Programação Gráfica; > > Tel: 55 11 3816 2888 > Cel: 55 11 9650 7137 > > Somar Meteorologia > www.somarmeteorologia.com.br > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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