Yes... But in a space ship! ;) Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
Le Thu, 19 Mar 2009 19:12:55 +0100, Michael Platings <mplati...@pixelpower.com> a écrit: > AFAIK you play as a human in Descent ;) > > Essentially it's to give the effect of walking/running, so how about > "WalkManipulator"? > > -----Original Message----- > From: osg-users-boun...@lists.openscenegraph.org > [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Sukender > Sent: 19 March 2009 17:57 > To: OpenSceneGraph Users > Subject: Re: [osg-users] DoomLike manipulator > > Hi all, > > IMHO, "FirstPersonManipulator" should suit any "first person cameras" ; and a > "doom-like" one is only a subset of a FPS manipulator. Think about "Descent" > game, where you could go in any direction in space (no gravity to say where > is the "up" direction). Doom-like has a fixed "up" vector that may not suit > any use of a FPS view. I personally chose "Human*" prefix for Doom-like view > (Hence "HumanManipulator" or "HumanViewManipulator"). > > Sukender > PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ > > > Le Thu, 19 Mar 2009 17:37:25 +0100, Robert Osfield <robert.osfi...@gmail.com> > a écrit: > >> HI Loic, >> >> The manipulator certainly isn't pointless - as the fact that others >> have written something similar shows it's a common need, so getting >> something like it checked into the core OSG makes sense. I would >> suggest finding a more generic name rather than DoomLikeManipulator. >> Perhaps FirstPersonManipulator? I'm open to suggestions. >> >> Robert. >> >> 2009/3/19 Simon Loic <simon1l...@gmail.com> >> >>> Thanks guys, >>> indeed the wasd manipulator does pretty much the same things as mine. >>> Although I'm not interested in changing my manipulator. I was just >>> pointing out that this kind of manipulators are missing in the osg >>> core. Basically if the wasd manipulator had been integrated in osgGA, >>> I wouldn't have coded an equivalent from scratch. >>> So I was expecting some motivated comments on the manipulator I >>> propose, before to go through osg-submissions. Anyway if for any >>> reason you think that this is pointless, I'll just forget about it. >>> >>> >>> >>> 2009/3/19 David Spilling <david.spill...@gmail.com> >>> >>>> Hi, >>>> >>>> FYI, there was a posting of a (presumably similar) WASD type >>>> manipulater by Viggo Løvli back in August 08 - seach the archives >>>> for "How to write a camera manipulator..." >>>> >>>> David >>>> >>>> >>>> _______________________________________________ >>>> osg-users mailing list >>>> osg-users@lists.openscenegraph.org >>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegrap >>>> h.org >>>> >>>> >>> >>> >>> -- >>> Loïc Simon >>> >>> _______________________________________________ >>> osg-users mailing list >>> osg-users@lists.openscenegraph.org >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph >>> .org >>> > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ______________________________________________________________________ > This email has been scanned by the MessageLabs Email Security System. > For more information please visit http://www.messagelabs.com/email > ______________________________________________________________________ > > ______________________________________________________________________ > This email and any files transmitted with it are confidential and > intended solely for the use of the individual or entity to whom they > are addressed. If you have received this email in error please notify > the system manager. > > This email has been scanned by the MessageLabs Email Security System. > For more information please visit http://www.messagelabs.com/email > ______________________________________________________________________ > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org