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Hello,

Jean-Sébastien Guay wrote:
> Hi all,
> 
...

> Is there any interest in such a working group? I've never done driver
> development myself (apart from a little thing that would control an ADC
> and stepper motor through the parallel port back in the DOS days) but
> I'd be happy to lend a hand if there's something I can help with. We'd
> need some more knowledgeable people if we want this to take off.
> 
> Thoughts?
> 
> J-S

Honestly, I think this will be counterproductive. It will only give
companies an excuse to neglect OpenGL support further or to drop it
completely ("You can use the emulation!"). The latter would be
disastrous for all non-Microsoft platforms.

I fail to see the benefits of such move - why to run OpenGL on top of
Direct3D? Is there *any* usable hardware that has only D3D drivers and
does not support OpenGL? Not to mention that you will be chasing moving
targets - both D3D and the GPU APIs.

Regards,

Jan
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