Simon Hammett wrote: > > LineSegmentIntersector::Intersection has a member: matrix > which is the accumulated local to world coordinates matrix. > > If you transform the nodes BoundingSphere center by that, you > can then construct an aabb around that at whatever size you want. >
Sorry, i should of said the node I wish to construct an aabb around is not the node being picked. Its its parent. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=12734#12734 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org