Hi max, thanks for the hint i needed some time to inform myself about quaternions, because like you, i tried to avoid using them.
you mentioned "Your X-rotation is "pure" in the quaternion.", nevertheless i don't know how to get only the Pitch-rotation (to say it in euler words) out of them. e.g: if the camera first rotates 30° to the right and then 15° down, how can i get the information of -15° out of the quaterion? best regards, Christian ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=13429#13429 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org