Hi, I've create an int matrix[16][256] and I need to pass it to the GPU. So what I've done is create a osg::Image, but when I have to pass the data to setImage, I have to do a cast to my data, because it needs an unsigned char *.
My matrix contains signed ints so I cannot cast it to a unsigned char, as I loose information. How can I do it? Thanks! Cheers, Pau ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15932#15932 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org