Edit: 

Perhaps another way of asking this question - I know how to render my grid 
using OpenGL calls, I would basically use glBegin(GL_LINES) / glEnd and draw 
the lines at the appropriate spacing and thickness. 

So the question is - is there a way to directly push something onto the GL 
rendering pipeline using OpenSceneGraph, prior to the rest of the scene being 
rendered?

Thank you,

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http://forum.openscenegraph.org/viewtopic.php?p=15956#15956





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