Edit: Perhaps another way of asking this question - I know how to render my grid using OpenGL calls, I would basically use glBegin(GL_LINES) / glEnd and draw the lines at the appropriate spacing and thickness.
So the question is - is there a way to directly push something onto the GL rendering pipeline using OpenSceneGraph, prior to the rest of the scene being rendered? Thank you, ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15956#15956 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org