Ok, so I could use a HUD and attach behind my scene - clever, I like it :-)

Now the question is, how do I get access to just glBegin/glEnd?

I was thinking of creating a class that inherits ShapeDrawable and just 
rendering my lines (I have found some legacy code that calculates the lines and 
subdivisions using simple GL calls). However I realised that was a stupid idea 
as Shapes do not draw themselves, but ShapeDrawable draws them, so I assume 
that a custom shape will not get rendered. 

Thank you!

Andrew

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=15962#15962





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to